Teaching resources for the first three years of school.
Designed to lighten your workload!
readilearngames and puzzles are designed to provide opportunities for learning in a variety of curriculum areas.
Using games and puzzles in the early childhood classroom can be seen not only as an enjoyable diversion but an opportunity for developing skills across a range of curriculum areas, especially literacy and maths, as well as other areas depending upon the focus of the particular game or puzzle.
Games and puzzles help to strengthen the classroom community by providing opportunities for children to:
participate in a social situation
get along and take turns
understand and follow game rules
accept game decisions; for example being out
respond in positive ways to their own participation and the participation of others